Must Read: Prophet, Volume 1: Remission
Publisher: Image Comics
Trade Paper Back (Collects issues 21-26)
Writer: Brandon Graham
Artists: Simon Roy (issues 21-23), Farel Dalrymple (issues24,25), Brandon Graham (also drew issue 26)
Summary: John Prophet awakes in a far distant future, already fully geared and prepared for a mission that he just knowingly heads to complete. The first issue has John following this ghostly little girl very similar to “Cortana” to Master Chief in the Halo Series (Computer Holograph that the user can see and hear) and instructs him to keep moving forward. The additional issues follow John to complete missions, but also reveal various plot points, didn’t want to include spoilers since you can essentially google the spoilers anyway.
I love reading comics, but I get really pumped when I read something that I’d like people to really know about. I’m constantly wading through the weekly options of titles and bypassing the usual mainstream titles, usually because everyone knows about them. There are these great titles that catch my eye, either by the cover or because the title doesn’t have DC or Marvel stamped on it.
The art reminded me of some European influence and some more stylized American style comics without the big muscles and superhero types which was fitting considering the story is more of a space odyssey than buff guys running around space. There is a lot of action, but still a lot of subtle details especially because of the variety of alien cultures and tools. The other thing happening with much of these first couple of issues is that John isn’t really having any dialogue since he’s completing the mission solo. Most of the text is just narrative and notation, but it definitely helps fill in some of the backstory as each panel needs no explanation or dialogue of what is happening. The notation just lets you know what various alien things are like the Dolamante, a personal organic symbiotic utility cloak or the star suit.
How does one judge writing for comics? In my opinion its a collaboration between the artist and writer, is there enough information on the page to let you know what is happening and from panel to panel and page to page and seeing the big picture of all those pages together. Does it make sense and draw you toward something without giving it all away? This book does all of that. It rolls up this fantastical arena of epic proportions into this subtle space action and adventure genre that leaves me with the need to read the next story that comes out.
A side note on the issue numbering, this series starts at issue 21 because it is loosely based off the original Prophet title by a Marvel artist Rob Liefeld. The stories don’t coincide, but it seemed like there was some agreement or some such decision to continue with the issue numbering where Liefeld’s books ended.
Overall this book is awesome from the writing and the drawings and definitely needs your attention and what great comics can be.




